top of page

FEATURED PROJECTS

Designing interactive learning experiences digitally and in-person, using a human centered design framework.

VIRTUAL FIELD TRIP PROJECT LEAD

Collaborator: Eugene Tang

Submitted a proposal and was awarded a grant for a Virtual Field Trip Project. We created this VFT with the objective to increase awareness of herbariums and increase accessibility to this collection.

Screenshot 2022-08-09 232758.jpg

TACTILE THINKER ACTIVITY

Collaborators: Rui Huang, Adam Sparks

Our team collaborated with the Cantor Arts Center to create an art experience accessible for visitors with low vision. We consulted with museum professionals and our target audience from the Blind Posse to inform our work. We utilized user personas, researched solutions, prototyped and tested our prototype. We collaboratively created a tactile experience where visitors can listen to an audio description guiding them through experiencing the 3D replica through touch.

IMG_3608.JPG

GUID EXPLORABLE WITH IDIGBIO

Collaborators: Molly Phillips, Cat Chapman, Katie Pearson

I worked with iDigBio over the summer to create educational resources on GUIDs targeted towards collection professionals. I led a team remotely to create the resource, consulting content experts to create learning objectives and a storyboard of the GUID explorable. I then used figma to design and create the interactive explorable and Adobe Photoshop and Illustrator to create illustrations. We were able to iterate on feedback throughout the process, drawing on instructional design principles.

ScreenshotGUIDexplorable.jpg

ART AND SCIENCE WORKSHOP

Advisors: Gale Robertson, Colleen Popson

Created and designed 'The Art and Science of Shark Scales' as a I2F Fellow at the National Museum of Natural History

TheArtandScienceofSharkScalesWorkshop.jpg
bottom of page